Rewards Club How it Works preview

Rewards Club How it Works preview

Growth and Loyalty

Building the Casino Generosity Ecosystem

How a fragmented set of rewards became a loyalty relationship customers could understand and return to.

Leadership Question

How do you turn value spread across a product into a loyalty experience customers can recognize and trust?

LoyaltyCustomer UnderstandingGrowthService Design

Why This Mattered

The business problem, customer problem, and leadership role were the same system.

This flagship story matters because the commercial stakes, the customer experience gap, and the design-leadership opportunity were tightly connected.

Flagship narrative

The real opportunity was not to improve one reward surface. It was to make generosity feel like a coherent relationship.

Once the work was framed that way, business growth, customer clarity, and cross-functional alignment stopped competing with one another and became part of the same design problem.

Business problem

Rewards Club's four-month U.S. A/B test recorded +6% APDs, +9% GGR, and a +9% generosity perception score.

Customer problem

Connected rewards, progress, promotions, and loyalty identity so customers could read separate value moments as one experience.

Strategic role

John framed the customer-comprehension problem, led the design strategy, and used shared models to align product, loyalty, marketing, CRM, analytics, engineering, and operations around one generosity model.

Executive summary

The business asked for loyalty. Customers needed a clearer way to understand value.

Rewards already existed across promotions, CRM, games, and product surfaces. What customers lacked was a reliable answer to four questions: What do I have? Where do I stand? What can I do next? Why should I return?

I led design strategy within key Casino, Growth, and Generosity areas, reframing the brief from launching another loyalty feature to improving the complete generosity journey. That frame led to four product decisions that shaped Rewards Club, reward visibility, mechanic roles, and how teams worked across touchpoints and markets.

Leadership role

Framing the customer experience and the decisions behind it

I led the design frame, shared models, and customer criteria used across the work.

  • Framed the customer-comprehension problem across rewards, progress, promotions, and loyalty identity.
  • Connected customer research and product analytics to decisions about visibility, progress, trust, and return behavior.
  • Used shared models to align product, loyalty, marketing, CRM, analytics, engineering, and operations.

Promotions

Where am I in the promotion?

Public promotional card showing a featured Casino offer with More info and Join Now actions.

Product context

How does this connect to the rest of the experience?

Public Casino lobby reference showing promotions, Reward Machine entry, game discovery, and navigation.

Design decision 1

Give customer value a home.

Pain point:
Rewards, progress, and promotions did not have one recognizable destination.
Craft choice:
Establish Rewards Hub as the primary home for value, progress, and next actions.
Tradeoff:
Favor comprehension over promotional density.
Progress made visible across the Casino lobby and Rewards Hub.Available value surfaced in the Rewards Hub.Next action clarified through active progress and promotion states.

Design decision 2

Make progress and reward status visible.

Pain point:
Customers could not consistently tell their promotion status, available reward, remaining requirements, or next action.
Craft choice:
Define context-specific status patterns across the lobby, Rewards Hub, and in-game experience.
Tradeoff:
Accept additional rules and operational complexity in exchange for timely, actionable status.
Progress in the Casino lobby.Progress in the Rewards Hub.In-game progress and Casino Bonus status.

Design decision 3

Define the job of each generosity mechanic.

Pain point:
Additional promotions, rewards, and Free-to-Play mechanics risked creating more value but less understanding.
Craft choice:
Give promotions, rewards, Reward Box, Reward Machine, and Free-to-Play distinct roles in the customer journey.
Tradeoff:
Preserve the character of each mechanic while applying shared customer criteria.

Promotions

Public Casino promotion card with More info and Join Now actions.
Casino loyalty screen showing progress, promotion status, and the next available action.

Rewards

Bonus Spins product view showing available rewards and eligible games.
Rewards Hub product view showing available rewards and progress.

Free-to-Play

Public Casino lobby reference showing engagement entry points.
Reward Machine wheel showing a repeatable engagement mechanic.

Design decision 4

Make generosity scalable for teams.

Pain point:
Campaign-level creativity could create inconsistent rules, states, and customer expectations.
Craft choice:
Define reusable patterns and decision criteria teams could apply across product surfaces, CRM, campaigns, and markets.
Tradeoff:
Standardize the customer logic while preserving room for campaign and mechanic variation.
Experience modules for repeatable reward and progress tracking.Reward Box system shown across reusable, themed moments.
Reward Machine mechanics with reusable appointment-to-play patterns.Configurable promotion mechanics spanning loyalty, rewards, and campaigns.

Before

Before: fragmented value moments. Promotions, rewards, free-to-play, loyalty, and team decisions operated separately.

After

After: a connected generosity journey centered on Rewards Hub, loyalty, reward wallets, progress, and status.

Evidence

Results tied to the initiative that produced them

The measures span loyalty behavior, perceived generosity, CRM response, and repeat engagement.

+9% GGR

U.S. Rewards Club A/B test

Recorded during the four-month U.S. test alongside +6% APDs and +9% generosity perception.

+10% GGR

Canada A/B test

Recorded during the one-month Canada test alongside +3% APDs.

9 to 22 pts

Reward Box open rates

Recorded as 9 to 22 percentage-point higher open rates across loyalty tiers for the loyalty-branded Reward Box than the prior template.

+5%

Reward Machine weekly retention

Recorded as 5% higher weekly retention year over year for the loyalty-branded Reward Machine than the 2024 comparison.

Outcomes

A model customers and teams could follow

The work connected loyalty identity across touchpoints and gave teams shared criteria for judging customer value.

Outcome

After full launch, the share of U.S. users maintaining or increasing loyalty tier rose from 64% to 68%.

Outcome

Documented shared criteria for judging how generosity should appear across product surfaces and markets.

Director Signal

Leadership signal

Frame the customer experience before choosing the mechanic, then use shared criteria so each team can improve its part without fragmenting the whole.

What I would do differently

I would introduce shared customer-comprehension criteria earlier, before separate reward surfaces had time to develop their own logic.

What We Learned

The leadership lessons that carried forward

The strongest case studies leave behind more than shipped work. They sharpen the operating principles behind future decisions.

01

Design the whole, not only the reward

A reward becomes more meaningful when customers can connect it to progress, identity, and what happens next.

02

Use shared models to make shared decisions

The maps gave teams a common way to judge offers, journeys, and customer expectations.

03

What I would do differently

I would introduce shared customer-comprehension criteria earlier, before separate reward surfaces had time to develop their own logic.

Leadership Conversations

Building product ecosystems, stronger teams, and sharper executive alignment.

Open to Product Design Director opportunities across growth, platform, loyalty, and product ecosystem leadership.

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Based in the U.S. and open to product design leadership opportunities.